The Bandit dashes to her target and delivers an extra big hit! While dashing, she can't be touched. The mask keeps her identity safe, and gives her bonus cool points!
3
Bandit
LEGENDARY
Win rate
57.4%
-0.6%
6th / 89
Pick rate
1.17%
0.1%
35th / 89
Main attributes
  • Charge/Dash/Jump attack
Change in win/pick rate
Tips for using this card
Use the card in this way!
Bandit temporarily dashes to enemy units and buildings. It can put an enormous pressure on the opponent when used with other dashing units. Especially, while dashing, Bandit can avoid dash attacks of Prince, Mega Knight, Dark Prince and Bowler's attack.
Easy card to deal with
Difficult card to deal with
Good card to use with
Top3 win rate deck including this card
  • 7 4 5 3 4 4 2 3
    #1
    Win rate 59.4% 0.9%
    Avg. Elixir 4
    Pick rate 0.01% -
    Crown/Game 0.9
  • 4 9 4 2 3 2 2
    #2
    Win rate 57.9% 1%
    Avg. Elixir 3.25
    Pick rate 0.03% -
    Crown/Game 1.3
  • 4 3 2 4 5 7 4 2
    #3
    Win rate 57.3% 0.6%
    Avg. Elixir 3.88
    Pick rate 0.02% -
    Crown/Game 0.9
Basic card stats
Lv. 9
  • Damage/sec
    160
  • Damage
    160
  • Hitpoints
    780
  • Hit Speed
    1s
  • Speed
    90
  • Range
    1
  • Targets
    Ground
  • Count
    1
  • Transport
    Ground
  • Deploy Time
    1s
  • Dash Damage
    320
  • Dash Range
    3.5-5
Enemy units calculation
3
Lv. 9
Bandit
It can be destroyed by the following spell at a single cast.