Arrows pepper a large area, damaging all enemies hit. Reduced damage to Crown Towers.
3
Arrows
COMMON
Win rate
54.4%
-0.7%
56th / 89
Pick rate
1.64%
-0.1%
19th / 89
Main attributes
  • Area damage
  • Anti-air
Change in win/pick rate
Tips for using this card
Use the card in this way!
Arrows spell is an excellent counter card against weenies with low HP and large number like Minion Horde. But sometimes it's useless when the opponent uses <Big decks> with Giant and Golem. Arrows card is mainly used to defend tankers like Giant and Lava Hound from weenies. However, it is used most of the time to exactly identify the opponent's deck to make counterattacks since it is less versatile than Zap or The Log which costs fewer Elixirs.
Easy card to deal with
Difficult card to deal with
Good card to use with
Top3 win rate deck including this card
Basic card stats
Lv. 1
  • Area Damage
    115
  • Targets
    Air & Ground
  • Crown Tower Damage
    40
  • Radius
    4
Enemy units calculation