Zaps enemies, briefly stunning them and dealing damage inside a small radius. Reduced damage to Crown Towers.
33rd / 88
1st / 88
- Area damage
Change in win/pick rate
Tips for using this card
Use the card in this way!
Zap is a low-cost spell that goes with any deck. You can wait until enemy attacks and then remove enemy weenies in an instant. Especially, Zap helps tankers to survive longer by resetting the attacks of Inferno Dragon and Towers when the opponent is defending.
Top3 win rate deck including this card