Heal your troops to keep them in the fight! Friendly troops are healed over time while in the target area. Doesn't affect buildings.
1
Heal
RARE
Win rate
-%
-55.1%
th / 91
Pick rate
-%
-
th / 91
Change in win/pick rate
Tips for using this card
Use the card in this way!
The January balance patch reduced elixir cost for Heal spell, at the same time significantly decreasing the total HP restoration. Although it will no longer heal enough HP to act as a game changer but looks quite reasonable to utilize in cycle decks. It is recommended to use it in various low elixir cost <Cycle Decks>.
Easy card to deal with
Good card to use with
Basic card stats
Lv. 3
  • Duration
    2.5s
  • Radius
    4
  • Healing/sec
    37